Game programming: Tying up loose ends.
Game programming: Tying up loose ends.
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6 years ago
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SITREP: Owning.
SITREP: Owning.
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SitRep: Missed the target
SitRep: Missed the target
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Don't hurt the snowflakes!
Don't hurt the snowflakes!
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Game Engine Programming: Next step in replacing the old Visual_Interpolation system, to increase movement robustness.
Game Engine Programming: Next step in replacing the old Visual_Interpolation system, to increase movement robustness.
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6 years ago
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Quick 45 minutes of level making...!
Quick 45 minutes of level making...!
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6 years ago
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Solo FPRTS Game Dev - Yes, this is the dude who was doing the demon castle attack! #everyday
Solo FPRTS Game Dev - Yes, this is the dude who was doing the demon castle attack! #everyday
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6 years ago
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